![]() ![]() Up to 20 attempts are made to spawn a warden within a 11×13×11 box, which is centered on the shrieker. ![]() This means that the player can activate four different shriekers in different locations, and a warden still emerges after the fourth activation. ![]() The warning count for sculk shriekers is specific to each player, rather than each sculk shrieker. When a warden spawns, it emerges from the ground near the shrieker that summoned it, taking about 6.7 seconds to do so and being completely invulnerable until fully emerged. Instead, they are spawned when a player activates naturally generated sculk shriekers four times, and if there isn't already another warden within 24 blocks of it. Wardens do not use standard mob spawning mechanics. The warden emerges from the ground after being summoned by sculk shriekers ![]()
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May 2023
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